This is a solo player one chaos run in b-net toggling, on the off-hand we have vigor so we basically discharge to where the lava starts and then we just use our telestaff, it's typically about six teleports to get to the entranceway of chaos sanctuary, and then we just go to town, you could get the DPS up but you're totally fine not having a CTA on this build just charging around like a mercenary never dies even though his gear we think he could argue with the exception of the flag, it's a pretty budget setup too but we think this character is pretty much built for sea bailing. Press J to jump to the feed. Dumb ass question here how do you know the numbers youre actually hitting for? You're still not doing cows but that should help in general, let you do things like Ubers, and help get over the hump on quests like ancients. Heal yourself more, redemption. What aura do you use with FoH?

Just redemption?

Ive been running around with a FoH and Hydra build before the 2.4 patch. Also FoH isnt reliant upon FCR so Im thinking of going from 125 FCR to 75 and maybe respeccing some of the gear. Vigor: 1 This guide is going to be a gear update for our fist of heaven's paladin on the Diablo Resurrected Ladder, we'll go over a breakdown of the skill tree and the gear aw well as D2R items and also talk about the start of the guide we want to open up again: the debate of conviction versus redemption, because this keeps coming up over and over again, we think redemption is the kingpin aura, for the Fist of Heaven's Paladin we'll explain that in this guide. I think a smite hybrid is probably the way to go. Based on your server, usually deliver in 30 minutes to few hours. You have to get a minimum 220 caster amulet with a 220 circlip probably two wizard spikes enigma Magefist practice mesh try and get two really nice FCR rings that are gonna kind of be like the next build you can try and shoot for, you can see you're super chill chaos sanctuary runs, you don't need conviction at all mercenary gets around, crowd control kind of pushed back to space, and movement speed is just phenomenal like it's such a good character. Since youll need a Dragonscale shield to make the OSkill Hydra work, youll need +Skills more vs. +Paladin skills. Then put 20 points to Fist of the Heavens. Itd be nice to get a discussion started to figure out the absolute best route to go for this build. Diablo 2 Resurrected Ladder Gear Update Build Guide for Fist of Heaven's Paladin: Attributes, Merc Gear, Best Paladin Gear, Gameplay Tips.

Thorns: 1 Might: 1 Head: Harlequin Crest (or other +1/2 skills helm) Only con I can say is cows and any non undead/demon enemies take a long time and is not worth it unless you are some type of hybrid. This will beef up both your Hydra and Fireballs. Based on the items you buy, usually deliver in 5-40 minutes. What is the best aura to use on a fist of heaven's paladin? I'm thinking of a rogue or barb instead. hello i built my old hammerdin into fist / hammer hybrid .. 20 fist 20 bolt 20 hammers 20 vigor one point wonders and dump into blessed aim .. im getting around 6-7k hammers and fist its crazy good bolt is main attack and uses hammers for anything bolt/fist cant kill. Why we think the redemption aura route is a better option is because it opens up a ton of versatility including we think the endgame mercenary setup that we want to rock is an act to fight or a mercenary that's using fortitude, Andariel's Visage, and then the doom because that will provide me holy freeze crowd control support that mercenary will also have might or so he'll do tons of damage and then we won't really have any issue with mana because again we have the redemption or support.

Zeal or smite with HB and FoH with fana does really well, HC here too.

Holy Shock: 20 Press question mark to learn the rest of the keyboard shortcuts. 7k hammers still wreck. Currently dealing 5k with FoH, saw a video and a guy had his at 6k. Salvation: 1, Offensive auras: Holy Fire: 1 Heres where things get particular. But since animals are also part of this game, rather than skipping them, this is where your fireball/hydras come into play. How are you all liking it so far? Holy Freeze: 1

Diablo 2 Resurrected (Diablo 2 Remastered) is the remastered version of Diablo II and its expansion, Diablo II: Lord of Destruction. Redemption: 1 Gameplay: For demons/undead, FoH/Holy bolts are your main damage dealers. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship. Cleansing: 1 MTMMO.com Is The Best Animal Crossing Bells/Items and WOW Classic Gold Store - Reliable & Cheap ACNH Bells, Items and WOW Gold, Items Services. Energy: None (with meditations/redemption, you should have no mana problems). Based on your server, usually deliver in 10 minutes to few hours. Chaos sanctuary is a breeze! Meditation: 1? Based on the items you buy, usually deliver in 30 minutes to few hours. Conviction: enough for -150 resist all, so 14-20 depending on your gear options, Combat Skills: Fist of the Heavens: 20 Pretty much the only thing to worry about here is fire immune animals, but a merc should be able to help with that. Holy Bolt: 20. Use your utility auras as needed for health/mana/curses/etc. Without further ado, Skills: Its in the character attribute screen (where it shows how much strength vitality, dexterity, and energy is used in each section. Dex: Enough for equip/max block Defiance: 1 Now with the changes to both these skills, this character got a lot more fun to play. One point into redemption to get mana back while on foh and run a frenzy barb merc.

Sanctuary: 1 Is there an option? As for your merc, whatever you are comfortable with and can keep alive. You wouldn't have to fully spec to smiter but I'm wishing I'd invested in holy shield over holy shock. FoH for crowds and smite for stubborn holdouts. I'm also not enamoured with Emilio. Stats: I am running with the new frenzy merc running 2 lightsabres. Rest at your discresion. Conviction or Redemption? Drop all your hydras and fireball everything down. Body: Ormus Robes/ +1/2 skills armor Put one point to Prayer, Defiance, Cleansing, Vigor, then max Redemption. I just respecced my hammerdin to a FoH paladin and man Im impressed! I'd like to know if that's a good option as well People thought i was crazy for base upgrading my coldsteel eye but that and a shael has really picked up the slack in a FoH/Smite Build (black knot on my alt loadout). I am going to make a couple of Voice of Reason swords eventually to see how those frozen orbs do, but there is a lot of leeway here. Vit: Rest Prayer: 1 More blocking, Holy Shield and so on. The lighting damage isn't the major part for foh. If you are trying to focus on group gameplay support and you want to maximize your lightning damage, conviction is a solid option. Feet: Tearhaunch/Sandstorm Treks/Silkweave/ nice rare boots, or for resists you are missing. Orders are pile up, usually deliver in 24 - 48 hours. 1H: Heart of oak or other +2 Skills one hand Def Auras: The insight is nice but swapping to redemption occasionally would probably suffice. Using a hybrid with foh, holy bolt, fanaticism, and zeal / smite should roll thru anything. Based on the server, Usually take a few hours or more than one day. Currently trying to figure out how to get the most damage for FoH and Im thinking of switching my 2x Ber CoA (I play hardcore) for a griffons socketed with a 5/5 facet. All but Fist and holy bolt: 1 Belt: Tangouls girth Notice : Using illegal leveling and gold service might terminate the account. Str: Enough for equip Shield: Dragonscale Rings: 2 SOJ/Bul Kathos. Hands: Trangouls Claws DIABLO 2 RESURRECTED LADDER GEAR UPDATE BUILD GUIDE FOR FIST OF HEAVENS PALADIN ATTRIBUTES MERC GEAR BEST PALADIN GEAR GAMEPLAY TIPS, Provide documents for payment verification.

If you want to heal, go prayer. Gear can be subbed once acquired, but the main gear is there.

The main subreddit for everything related to Diablo II: Resurrected. Amulet: Maras or +1/2 skills ammy Anybody tried a FOH/Hammer hybrid (for cows) yet? Oh and we did full smiter gear and its rolls all content.